// qingbing.c

#include <ansi.h>

inherit NPC;

void create()
{
    set_name("绿营清兵", ({ "qing bing","bing" }) );
    set("gender", "男性");
    set("age", 25);
    set("long",
        "这是位手执长枪的绿营清兵，满脸凶狠。\n");
    set("combat_exp", 20000);
        set("shen_type", -1);
    set("attitude", "heroism");

    set("apply/attack",  30);
    set("apply/defense", 30);

    set_skill("club", 60);
    set_skill("unarmed", 50);
    set_skill("parry", 50);
    set_skill("dodge", 50);

    setup();

        carry_object("/clone/weapon/changqiang")->wield();
        carry_object("/d/city/obj/junfu")->wear();
    add_money("silver", 10);
}
